﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Wilke.Interactive.Drone.PlayGround
{
    public class DroneCoordinatesChangedEventArgs: EventArgs
    {
        public Single Pitch{ get; set; }
        public Single Roll { get; set; }
        public Single Yaw { get; set; }
        public Single Height { get; set; }

        public DroneCoordinatesChangedEventArgs(Single pitch, Single roll, Single yaw, Single height)
        {
            this.Pitch = pitch;
            this.Roll = roll;
            this.Yaw = yaw;
            this.Height = height;
        }
    }
}
